LINE OF DEPARTURE ONLINE FEATURES
ARTICLES
EDITED BY
JIM WERBANETH
Articles Originally
Published on Line of
Departure@The
Gamers Net, Line of
Departure/Military Gamer Online and Line of
Departure/The Wargamer
¡Viva el Presidente!: Fun With Economics and Government in Tropico
by Jim Werbaneth
Originally Published April 14, 2008
That Classic, Again: Modern Naval Warfare With Larry Bond's Harpoon -
Commander's Edition
by Jim Werbaneth
Originally
Published April 14, 2008
Three Dragons: The Asian Dynasties Expansion for Age of Empires III
by Jim Werbaneth
Originally
Published January 6, 2008
One Nomination: Why StarCraft Might Be the Best Real Time
Strategy Game Ever
by Jim Werbaneth
Originally
Published January 6, 2008
Decisive Stalingrad: A Preview of Stalingrad: Pivot on the Volga
For Turning Point Simulations
by Jim Werbaneth
Originally
Published August 9, 2007
Beyond the Classic: Global War at Sea With Harpoon 3: Advanced Naval
Warfare
by Jim Werbaneth
Originally
Published June 24, 2007
Indigenous Powers: The Warchiefs Expansion for Microsoft's Age of
Empires III
by Jim Werbaneth
Originally
Published April 14, 2007
The Sun Rises Early: A Review of War Plan Orange
by Jim Werbaneth
Originally
Published June 18, 2006
Exploring for the Ages: The Extra Roles of Explorers in Age of
Empires III
by Jim Werbaneth
Originally
Published June 7, 2006
Magnum Opus of the Pacific: An Overview of War in the Pacific,
From Matrix Games
by Jim Werbaneth
Originally
Published June 7, 2006
Fantasyland Goes Retro: Fantasy Warfare in Land of Legends
by Jim Werbaneth
Originally
Published November 28, 2005
Beaches to Breakout: Battles in Normandy for the Personal
Computer
by Jim Werbaneth
Originally
Published July 28, 2005
Mrs. Thatcher's War: A Review of Shrapnel Games' The Falklands War:
1982
by Jim Werbaneth
Originally
Published July 28, 2005
The Global Game: The Second World War on a Global Scale, In Gary
Grigsby's World at War Computer Game
by Jim Werbaneth
Originally
Published June 20, 2005
Ages of Nations: A Look at Rise of Nations and the Thrones &
Patriots Expansion
by Jim Werbaneth
Originally
Published February 19, 2005
Miniatures March Across the Monitor: A Review of Tin Soldiers:
Alexander the Great
by Jim Werbaneth
Originally
Published February 19, 2005
The Traveling Trade Show: A Review of Interstellar Trader 2
by Jim Werbaneth
Originally
Published May 28, 2003
Process Into Product: A Design Methodology for Board Wargames
by Jim Werbaneth
Originally
Published February 2, 2003
Talonsoft's Tactics: Playing World War II Battles With The Campaign
Series of Computer Games
by Jim Werbaneth
Originally Published November 10, 2002
The Moveable Heritage: How the Evolution of Computer Games Obscures
Their Own History and What Can Be Done About It
by Jim Werbaneth
Originally Published November 10, 2002
The Raiders: An Analysis of Naval Surface Commerce Raiding Since the
Elizabethan Era
by Jim Werbaneth
Originally Published June 25, 2002
New Battlegrounds: The Clone Campaigns Expansions for Star
Wars Galactic Battlegrounds
by Jim Werbaneth
Originally Published May 29, 2002
Age of the Force: The Star Wars Universe Comes to Real Time
Strategy, in Star Wars Galactic Battlegrounds
by Jim Werbaneth
Originally Published February 7, 2002
Afghanistan Post-Mortem: Early Lessons of the War Against al-Quaida and
the Taliban
by Jim Werbaneth
Originally Published January 1, 2002
The Law and the Wargame: My Experience as a Guest at a Premier Law
School
by Jim Werbaneth
Originally Published October 19, 2001
Revolution in Hand: The Potential Impact of the Smallest Computers on
Board Wargaming
by Jim Werbaneth
Originally Published October 5, 2001
A
Pox on the World: Science Fiction's Most Disturbing Aliens, in
StarCraft
by Jim Werbaneth
Originally Published October 5, 2001
The Brutal Road to Security: First Thoughts on the First War of the
Twenty-First Century
by Jim Werbaneth
Originally Published September 14, 2001
Guide to Conquest: A Review of the Official Strategy Guide to The
Conquerors Expansion to Age of Empires II: The Age of Kings
by Jim Werbaneth
Originally
Published November 10, 2000
The Age of Conquerors: A Review of The Conquerors Expansion Set
for Age of Empires II: The Age of Kings
by Jim Werbaneth
Originally Published October 18, 2000
Invasions in Real Time: Amphibious Strategies in Age of Empires II:
The Age of Kings
by Jim Werbaneth
Originally Published October 18, 2000
A Case Study of Case Yellow: The Fall of France in The Operational
Art of War I
by Jim Werbaneth
Originally
Published January 23, 2000
War to the Extreme: Decisive Elements of Desert Warfare
by Jim Werbaneth
Originally
Published September 8, 1999
Defining "Modern": Wargaming's Problematic Era
by Jim Werbaneth
Originally
Published July 26, 1999