ARTICLE LIST

Here is presented a complete list of all the feature articles published in Line of Departure since its inception. In addition, to those listed, every issue leads off with "The Bully Pulpit," the regular editorial.

Finally, though not explicitly noted in the magazines' tables of contents, many reviews include, as sidebars, official errata, or questions and answers with the designer. These are indicated here with an asterisk (*).

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Issue 84 (Spring 2022)

THIRTIETH ANNIVERSARY ISSUE

Conquest of California: A Review of Bear Flag Republic
by Jim Werbaneth

Miniatures Corner: Who Do You Serve?  A Tool for Generating Nations for Miniatures Militaries
by Jason Guard

Campaign for the Basque Country: A Forgotten Spanish Civil War Campaign, in Bizkaya 1937 
by Earl Emory Toops


Blue and Gray, Block by Block: Fighting the Overland Campaign in Grant’s Gamble
by Jim Werbaneth

Wrath of the Norsemen: Solitaire Adventuring in Vikings
by Jim Werbaneth

 

Issue 83 (Summer 2020)

Napoleon’s End Game: A Review of The Day of Waterloo
by Jim Werbaneth

Admiral Togo’s War: A Review of Jack Greene’s Togo
by Jim Werbaneth

First Steps Toward the Marne: A Review of Brave Little Belgium
by Jim Werbaneth

Spreading the Faith: The Why and How of Getting into Miniatures Wargaming
by Jason Guard

Wargaming’s Problematic Giant: Richard H. Berg (1943-2019)
by Jim Werbaneth

Delaying Action on the Monocacy: Jubal Early v. Lew Wallace, in SPI’s Drive on Washington
by Jim Werbaneth

 

Issue 82 (Spring 2019)

The Lost Campaigns of 1941: A Review of Forgotten Legions
by Jim Werbaneth

Your Men are Obsolete: The Potential Futures of Aging Miniatures
by Jason Guard

First Battle of the Third Crusade: Latins Versus Saladin in Decision Games’ Acre
by Jim Werbaneth

Red Storm at Kharkov: Strategy in Moments in History’s Ring of Fire
by Jim Werbaneth

The Energy Crisis Goes Hot: Looking Back at Oil War
by Jim Werbaneth

The Closed-Ended Simulation: Why Tobruk Could Not Go Far Beyond Gazala
by Jim Werbaneth

 

Issue 81 (Spring 2018)


Crisis and Triumph on the Northern Front: A Review of No Middle Ground
by Jim Werbaneth

Nathanael Greene at War: Two Battles of the American Revolution, in GMT’s Guilford
by Jim Werbaneth

Designer’s Response to “ISIS and the New Modern: A Review of Islamic State: Libya War
by Javier Romero

Humanoid Vehicles: A Glimpse into the Future of Infantry Combat
by Jason Guard

Levels of Difficulty: The Challenges of Artificial Intelligence in the Standard Game of Age of Empires II HD
by Jim Werbaneth

The Tactical Turning Point: Lessons from PanzerBlitz
by Jim Werbaneth

 

Issue 80 (Spring/Summer 2017)

ISIS and the New Modern: A Review of Islamic State: Libya War
by Jim Werbaneth

Islamic State: Syria: A Preview
by Javier Romero

Insurgency Among the Stars: Simulating Revolutionary War in Freedom in the Galaxy
by Jim Werbaneth

Victory Through Ambush: Tactics in The Victory of Arminius
by Jim Werbaneth

Soviet Airborne Night Assault 1980: A Scenario for Firepower
by Jim Werbaneth

 

Issue 79 (Winter 2016)

TWENTY-FIFTH ANNIVERSARY

AMERICANS AT WAR ISSUE III

Return to the Third World War: A Review of the GMT Games Edition of MBT
by Jim Werbaneth

Fictional Battles, Fictional Game: Battalion-Level Battles of World War III, in Dawn’s Early Light
by Jim Werbaneth

Line of Departure Support: Anti-Aircraft Counters for Avalon Hill’s Victory in the Pacific
by Rev.Jack A. Werth

Raiders of the China Seas: Additional Scenarios for Avalanche Press’ U.S. Navy Plan Orange
by Jim Werbaneth

Second Front Now!: The Campaign in the West, in Fortress Europa
by Jim Werbaneth

Guns in the Forest: The Climactic Battle of Pontiac’s Rebellion, in The Battle of Bushy Run
by Jim Werbaneth

 

Issue 78 (Spring 2016)

Gunflashes in the Night: A Review of Iron Bottom Sound III
by Jim Werbaneth

Six Days of War: Middle Eastern Conflict in 1967: Sword of Israel
by Jim Werbaneth

High Definition Addiction: The Return of Age of Empires II HD Edition, in All of its Glory
by Jim Werbaneth

 

Battles of the Bundeswehr 1989: Scenarios for Avalon Hill's Edition of MBT
by Jim Werbaneth

The Political War: The Portrayal of Politics in Victory's Vietnam 1965-1975
by Jim Werbaneth

 

 

Issue 77 (2015)

Amateurs on the Potomac: Fighting the Civil War's Neglected Early Battle, in The Battle of Ball's Bluff
by Jim Werbaneth

Wargaming the Sino-Japanese War of 1894
by Earl Emory Toops

Coming Attractions: Developer's Notes for The Invincible Armada
by Jim Werbaneth

Variety of Battle: Scenario Design Notes for Firepower
by Jim Werbaneth

 

Issue 76 (Fall/Winter 2014)

Big Totally Massive Box of Giant Science Fiction: Ogre Reborn as the Designer’s Edition
by Jim Werbaneth

Designer's Response to “Civil War on River and Sea: A Review of Rebel Raiders on the High Seas” in Issue 75 of Line of Departure
by Mark G. McLaughlin

Coming Attractions: Designer’s Notes for The Battle of Sadowa
by Jim Werbaneth

Little War on the Frontier: Simple Tactics in the French and Indian War Battle Collection
by Jim Werbaneth

The General and the Old Tanks: Scenarios for the T-55 and T-62 in Avalon Hill’s MBT
by Jim Werbaneth

 

Adventures of the Great King: The Avalon Hill Version of Frederick the Great
by Jim Werbaneth

 

Issue 75 (Fall/Winter 2014)  

AMERICANS AT WAR ISSUE II

Civil War on River and Sea: A Review of Rebel Raiders on the High Seas
by Jim Werbaneth

Tactics Before ASL: Squad Leader and its Modules
by Jim Werbaneth

Two Visions of Vietnam: Command Magazine's Minigames of the Vietnam War
by Jim Werbaneth

NATO v Warsaw Pact, 1973: Two Additional Scenarios for the Original Red Star/White Star, from SPI
by Jim Werbaneth

 

Coming Attractions: Paul Rohrbaugh's The Vicksburg Campaign, for Turning Point Simulations
by Jim Werbaneth

 

Issue 74 (Spring 2014)

Empire Made Simple: A Review of Struggle for New France
by Jim Werbaneth


Designer’s Response to “The Forgotten Triumph: A Review of Defeat Into Victory, From Against the Odds Magazine”
by Paul Rohrbaugh

Plan Colombia: Counterinsurgency in GMT’s Andean Abyss
by Jim Werbaneth

Imagining the Modern: The Birth of Hypothetical Modern Tactics, in SPI’s Red Star/White Star
by Jim Werbaneth

Mission Capable: The Understated Problems of the Ambush in Firepower
by Jim Werbaneth
 
Coming Attractions: Developer’s Notes For The Battle of Hastings, for Turning Point Simulations
by Jim Werbaneth
 

Issue 73 (Spring/Summer 2013)

Turning Point in the Central Pacific: Saipan 1944 Takes the Panzer Grenadier System to the Marianas
by Jim Werbaneth

The Forgotten Triumph: A Review of Defeat Into Victory, From Against the Odds Magazine
by Jim Werbaneth

Throwing Large Rocks Into Space: Space Combat and Genocide in Double Star
by Jim Werbaneth

Free-For-All on Ancient Seas: Simulating Naval Battles in the Classical Era with Trireme
by Jim Werbaneth

 

Issue 72 (Fall/Winter 2012)

Panzers on the Meuse: Review of Sedan, May 1940 in World at War
by Jim Werbaneth

The Fox, Alone: Solitaire Gaming with Dan Verssen's Field Commander Rommel
by Jim Werbaneth

More Battles of World War III: NATO-Warsaw Pact Scenarios for Avalon Hill's Firepower
by Jim Werbaneth

A Very Small Waterloo: Avalon Hill's Hundred Days Battles
by Jim Werbaneth

Modern Warfare at Sea: Then-Current Naval Battles in SPI's Task Force
by Jim Werbaneth

Three Battles Afloat: Additional Scenarios for Task Force
by Jim Werbaneth

Coming Attractions: Developer’s Notes to The Victory of Arminius
by Jim Werbaneth

 

Issue 71 (Spring/Summer 2012)

Across the Delaware: A Review of Washington's Crossing
by Jim Werbaneth

A Question of Execution: Promise, Success and Failure in SPI's Red Sun Rising
by Jim Werbaneth

Red Sun Rising Naval Displays
by Jim Werbaneth

Before the Gates of Paris: The Pivotal Battle of the Great War, in We Shall Fight on the Marne
by Jim Werbaneth

Desert Twilight for the Panzerblitz System: Understanding Avalon Hill's The Arab-Israeli Wars
by Jim Werbaneth

 

Issue 70 (Fall/Winter 2011)

TWENTIETH ANNIVERSARY ISSUE

WORLD WAR II ON THE EASTERN FRONT

Objective Sevastopol: A Review of GMT’s Barbarossa: Crimea, 1941-1942
by Jim Werbaneth

A Blitzkrieg of Quality: Tactics and Command in Conflict of Heroes: Awakening the Bear, Russia 1941-1942
by Jim Werbaneth

Going Beyond the Classic: Eastern Front Grand Strategy in Russia Besieged
by
LTC Robert G. Smith

Big Box of Barbarossa: Early Great Patriotic War Tactics in Panzer Grenadier: Eastern Front Deluxe
by Jim Werbaneth

Ratifying Stalingrad: Why the Decision on the Volga Needed More to be Truly Decisive
by Jim Werbaneth

 

 

Issue 69 (Spring/Sumer 2011)

MODERN TACTICS: LAND, AIR AND SEA ISSUE

A Newer Swarm of Hornets: A Review of the Most Recent DVG Edition of Hornet Leader
by Jim Werbaneth

Détente No More: Three Scenarios for Avalon Hill's MBT
by Jim Werbaneth

Designer's Response to "Going Home to Gaul: A Review of Caesar in Gaul" in Line of Departure Issue 68
by Craig A. Johnson

The Age of Jets: SPI's Air War and its Times
by Jim Werbaneth

Attack Tactics: Using American Carrier Aviation on the Offensive in Harpoon Classic
by Jim Werbaneth

 

Issue 68 (Winter 2010)

First Strike, Over the Horizon: Coral Sea Introduces Players to The Second World War at Sea
by Jim Werbaneth

Going Home to Gaul: A Review of Caesar in Gaul
by Jim Werbaneth

Endgame on the Subcontinent: A Review of Showdown, From the Decision Games Folio Line
by LTC Robert G. Smith

Queen Victoria's Wars: The Sun Never Sets on Three Conflicts
by Jim Werbaneth

Coming Attractions: Developer's Notes to The Siege of Syracuse
by Jim Werbaneth

 

Issue 67 (Summer 2010)

Blitzkrieg to the Edge of the Earth: Mark Simonitch's The Caucasus Campaign Passes in Review
by Jim Werbaneth

Leaving Luzon: A Review of Panzer Digest Magazine's Solitaire Game The Fall of the Philippines
by Jim Werbaneth

Broken Battles: The Greatest Flaw of Caesar's Legions
by Jim Werbaneth

Return to the Battleground: The Matrix Games Editions of the Battleground Series
by Jim Werbaneth

Coming Attractions: Developer's Notes to Saratoga
by Jim Werbaneth
 

 

Issue 66 (Winter 2009/Spring 2010)

When France Faced the Abyss, and the Abyss Stared Back: A Review of Ici, C'est la France!
by Jim Werbaneth

The Cold War Turns Hot: A Review of the Deluxe Edition of Twilight Struggle
by LTC Robert G. Smith

Greek Against Greek: Fighting the Peloponnesian War With Wooden Blocks in Athens & Sparta
by Jim Werbaneth

Lessons From the Fall: Things Learned from Avalon Hill's France 1940
by Jim Werbaneth

Coming Attractions: Developer's Note to The Battle of Midway
by Jim Werbaneth

 

Issue 65 (Summer/Fall 2009)

SECOND WORLD WAR: FIRST CONTACT ISSUE

The Tiger Resists: A Review of Storm Over Taierzhuang
by Jim Werbaneth

…And the Bell Tolls for Thee: Spain's Agony Comes to the Computer, in HPS Simulations' Spanish Civil War
by Jim Werbaneth

An Army Not Ready for Victory: Rommel's Last Gamble in Tunisia, in GMT's Kasserine
by Jim Werbaneth

Back to the Solomons: A Review of The Solomons Campaign in World at War
by LTC Robert G. Smith

When Britain Ruled the Waves: Naval Surface Combat in the Age of Dreadnoughts in Jack Greene's The Royal Navy
by Jim Werbaneth

 

Isssue 64 (Winter 2008/Spring 2009)

Indian Armies at War: The Rise of the Mauryan Empire in GMT's Chandragupta
by Jim Werbaneth

Ancient Tactics By the Block: Fighting the Battles of the Punic Wars in Richard Borg's Command & Colors: Ancients
by Jim Werbaneth

Designer's Response to "Las Guerras de la Liberacíon: Una Critica de Guerra a Muerte, en Against the Odds"
by Javier Romero

Fire at the Foot of the Mountain: SPI's Cedar Mountain in the Great Battles of the American Civil War
by Jim Werbaneth

Slamming the Back Gate Shut: Fighting the Climactic Battle in Normandy, in Falaise Pocket
by Jim Werbaneth

 

Issue 63 (Fall 2008)

Las Guerras de la Liberacíon: Una Critica de Guerra a Muerte, en Against the Odds
by Jim Werbaneth

Birth of a Nation, the Short Version: A Review of Israeli Independence
by Jim Werbaneth

Airborne Operations in Real Time: Fighting for Greece and Beyond on the Computer, in Conquest of the Aegean
by Jim Werbaneth

Old Dogs Bite Back 1981: A Scenario for Avalon Hill's MBT
by Jim Werbaneth

Mongol Dawn: The Mongol Army in Devil's Horsemen
by Jim Werbaneth

 

Issue 62 (Spring/Summer 2008)

This Was Manila: Review of Manila '45, From Strategy & Tactics
by Jim Werbaneth

Freedom's Back Against the Wall: The Cold War Turns Hot, in The Next War
by Jim Werbaneth

The Reich's First U-Boats: The Type IA and Type II Boats for Avalon Hill's Submarine
by Jim Werbaneth

Mobile Defense on the Plains of Burma: The British Mission in A Master Stroke
by Jim Werbaneth

 

Issue 61 (Winter 2007)

Return to the Front: A Review of Matrix Games' New Imagining of Battlefront
by Jim Werbaneth

Coming Attractions: Developer's Notes to Joan of Arc's Victory: "Render to the Maid!"
by Jim Werbaneth

Alexander, King and God: The Greatest Ancient Campaign, in The Conquerors: Alexander the Great
by Jim Werbaneth

The Phoenix Comes Home to Roost: The End of the Great Patriotic War in Red Vengeance
by Jim Werbaneth

Scenario-Building Issues in MBT and IDF: Problems and Solutions to Designing Scenarios for Avalon Hill's Modern Tactical Wargames
by Jim Werbaneth

 

Issue 60 (Summer/Fall 2007)

The North Sea Monster: A Review of Jutland in the Great War at Sea Series
by Jim Werbaneth

The New Capital Ships: Carriers at War Returns to the Computer
by Jim Werbaneth

The Alternative Press: Battle-Market and Panzer Digest
by Jim Werbaneth

Republican Victory: Spanish Civil War Operations in MMP's Guadalajara
by Paul Dangel

ASL Made Easy: A Review of ASL Starter Kit #3
by Robert Delwood

The Themes of Firepower: The Foundations of Avalon Hill's Game of Man-to-Man Combat in the Modern Era
by Jim Werbaneth

 

Issue 59 (Spring 2007)

Vertical Envelopment: A Review of Airborne Task Force for the Computer
by Jim Werbaneth

The Truest Microgame: Fighting for Guadalcanal in Action Front! Watchtower
by Jim Werbaneth

Turkey's War: A Review of Joseph Miranda's Twilight of the Ottomans
by Paul Dangel

Coming Attractions: Developer's Notes For The Hammer and World at War: Eisenbach Ridge
by Jim Werbaneth

Krieg und Sieg: World War II Eastern Front Operations in Avalon Hill's Panzerkrieg
by Jim Werbaneth

 

Issue 58 (Winter 2006)

Our Oldest Ally and Our Newest Enemy: Fighting the Franco-American Naval War of 1922, in U.S. Navy Plan Gold
by Jim Werbaneth

A World Still at War: A Review of The Operational Art of War III
by Jim Werbaneth

The First Toehold: Amphibious Operations in GMT's Invasion Sicily
by Jim Werbaneth

Doctrines of Limits and Mass: Soviet and Arab Doctrine in Avalon Hill's MBT and IDF
by Jim Werbaneth

 

Issue 57 (Fall 2006)

Conflicts for a Continent: Birth of America, Born for the Computer
by Jim Werbaneth

The First Shots of the First World War: Avalon Hill's 1914, In Retrospective
by Jim Werbaneth

Additional Rules for 1914: Optional Rules to Adjust and Balance the Game
by Jim Werbaneth

OnLine of Departure Support: The US Navy's Lexington-Class Battlecruisers, for Quarterdeck's The Royal Navy
by Jim Werbaneth

 

Issue 56 (Summer 2006)

Once Upon a Time in Mexico, the French Version: A Review of Cactus Throne*
by Jim Werbaneth

Bloodbath on the Golan Heights: Armored Tactics on Yom Kippur, in Armchair General Magazine's Valley of Tears
by Jim Werbaneth

Tales of the Surcouf: Scenarios for the Largest Boat in Submarine
by Jim Werbaneth

A Choice of Beaches: Invasion Alternatives in Strategic-Level Operation Overlord Games
by Jim Werbaneth

 

Issue 55 (Spring 2006)

The End of Custer’s Luck: A Review of Battle of the Little Bighorn, From Khyber Pass Games
by Jim Werbaneth

Mounting DTP Counters: Or Not Mounting Them, As the Case May Be
by Jim Werbaneth

Cavalry and the Far West: The Promised Insets for the Previous Issue’s Article on Victory Games’ The Civil War
by Jim Werbaneth

Shrapnel’s Desert Task Force: A Review of The Star and the Crescent
by Jim Werbaneth

Holding Onto That Hard-Fought Field: Defensive Tactics in the Musket & Pike Battle Series
by Jim Werbaneth

OnLine of Departure Support: Solitaire and Variant Rules for 3W’s The Far Seas
by Paul Rohrbaugh

 

Issue 54 (Winter 2005)

Glorious Visions: Napoleonic Strategy and Tactics in Crown of Glory
by Jim Werbaneth

Minefield Alternatives: A Quick and Simple Way of Plotting Minefields in the Great War at Sea Series
by Jim Werbaneth

The Missing Keystone: The Place of Northern Waters in The Great War at Sea
by Jim Werbaneth

War of Secession: Elements of Victory Games' The Civil War
by Jim Werbaneth

 

Issue 53 (Fall 2005)

God is My Copilot: A Review of Chennault’s First Fight
by Jim Werbaneth

Apocalypse Cancelled: NATO-Warsaw Pact Conflict in GDW’s The Third World War: Battle for Germany
by Jim Werbaneth

Glory and Mortality: A Review of Campaigns on the Danube For the Personal Computer
by Jim Werbaneth

The Missing Monoplane: Bristol’s Innovative M1.C, for Richtofen’s War
by Jim Werbaneth



Issue 52 (Summer 2005)

Panzerschreck Goes Professional: Brandy Station and Race to the Vistula in Panzerschreck Issue 14
by Jim Werbaneth

Designer’s Response to “One Bad Day in Afghanistan: Colonial Combat in Maiwand,” in Line of Departure Issue 51 (Spring 2005)
by Dennis L. Bishop

The Yom Kippur War, According to SPI: Middle East Tactics in October War
by Jim Werbaneth

Optional Doctrine and Advanced Panic Rules for October War
by Jim Werbaneth

Spatial Abstractions: Avalon Hill’s Edition of Stellar Conquest
by Jim Werbaneth

 

Issue 51 (Spring 2005)

GAME REVIEW ISSUE

Death Rides a Pale Pony: Great Battles of History Looks at Great Battles of the Mongols, In Devil’s Horsemen
by Jim Werbaneth

Half a World Away From Home: Globe-Spanning Naval Operations in Cruiser Warfare
by Jim Werbaneth

A Break in the Morning Calm: Raging Tiger and the Next Korean War, For the Personal Computer
by Jim Werbaneth

One Bad Day in Afghanistan: Colonial Combat in Maiwand
by Jim Werbaneth

 

Issue 50 (Winter 2004)

Atatürk’s Victory: A Review of Perry Moore’s Bir Büyük Türk Saldiri*
by Jim Werbaneth

Tank By Tank, Shot By Shot: Simulating Desert Armored Tactics in Avalon Hill’s Tobruk
by Jim Werbaneth

The Great Pacific War of 1930: U.S. Navy War Plan Orange and The Great War at Sea
by Jim Werbaneth

Optional Rules and Player’s Aids for U.S. Navy War Plan Orange and The Great War at Sea
by Jim Werbaneth

Like Gladiators They Fought: Rebel Advantages in I am Spartacus
by Jim Werbaneth

 

Issue 49 (Summer-Fall 2004)

Alas Poor Mexico!: Tactics of the Mexican War in Gringo!
by Jim Werbaneth

Pyrrhic Victory in East Africa: Khyber Pass Games' Tactical System in Jassin 1915
by Jim Werbaneth

The Troubled Cruiser: Adding the USS San Jacinto to The Ironclads and Shot and Shell
by Jim Werbaneth

Different Roads to Waterloo: The Last Campaign in The Emperor Returns
by Jim Werbaneth

 

Issue 48 (Winter 2003-Spring 2004)

Real Turn Strategy: Science Fiction Wars in Massive Assault
by Jim Werbaneth

Great Battles of King and Parliament: Fighting This Accursed Civil War
by Jim Werbaneth

Against the Wall: Urban Combat in SPI's Berlin '85
by Jim Werbaneth

Vietnam For Beginners: Avalon Hill's Introductory Game Platoon
by Jim Werbaneth

 

Issue 47 (Fall 2003)

Winter Fire 1944: A Review of Korsun Pocket For the Personal Computer
by Jim Werbaneth

Typhoon on a Desktop: A Review of Panzerschreck Magazine's Operation Typhoon
by Jim Werbaneth

Omnia Gallia In Partes Tres Divisa Est: Gauls, Romans and a Deck of Cards in Julius Caesar
by Jim Werbaneth

The First Blitzkrieg: The Campaign of Poland '39
by Jim Werbaneth

 

Issue 46 (Summer 2003)

Run Through the Jungle: Vietnam War Tactics in Mark H. Walker's Lock 'n Load
by Jim Werbaneth

The Village... : A Scenario for Lock 'n Load
by Mark H. Walker

Designers' Responses to Review of Streets of Stalingrad, in Line of Departure Issue 45
by Dana Lombardy and Art Lupinacci

The War Ensemble: The Complete Operational Art of War, in TalonSoft's Century of Warfare
by Jim Werbaneth

Frozen Modernity: The Missing Progress of Avalon Hill's Firepower
by Jim Werbaneth

 

Issue 45 (Spring 2003)

Monster On the Volga: A Review of the Third Edition of Streets of Stalingrad
by Jim Werbaneth

Guns In the Forest: Fighting the Wilderness War
by Jim Werbaneth

Skirmish in the Hofzell Woods: A West German-Soviet Scenario for Avalon Hill's MBT, Designed For Solitaire Play
by Mark C. Drake

Globe and Anchor: The Verdict On Semper Fi For the Computer
by Jim Werbaneth

OnLine of Departure Support: A Scenario For the Broodwar Expansion to Starcraft
by Jim Werbaneth

 

Issue 44 (Winter 2002)

Friedrich Über Alles: Tactics From the Age of Reason, in Prussia’s Glory
by Jim Werbaneth

Return of the Terrorists: America Goes Back to War in Real War: Rogue States
by Jim Werbaneth

Lone Wolff: A Scenario for Avalon Hill's MBT
by Mark C. Drake

One Ring to Rule Them All: The Conflict For Middle Earth in War of the Ring
by Jim Werbaneth

Longstreet's Charge, in Miniature: Fighting the Second Day of Gettysburg With Harvest of Death
by Jim Werbaneth

 

Issue 43 (Fall 2002)

Campaigns Along the Niagara: A Review of A Mere Matter of Marching
by Jim Werbaneth

Age of Victors: Strategies For Taking the Offensive in The Age of Kings and The Conquerors
by Jim Werbaneth

OnLine of Departure Support: A Russo-Japanese Steel Panthers: World at War Scenario, From
The Nomonhan Incident
by Jim Werbaneth

Desert Defense 1984: A Scenario for Avalon Hill's MBT, Using Maps From IDF
by Jim Werbaneth

January Lightning: The Panzer Offensive of Budapest '45
by Jim Werbaneth

 

Issue 42 (Summer 2002)

The Devil and Deep Blue Sea: A Review of Uncommon Valor
by Jim Werbaneth

Almost Famous: Adding the USS Wyoming to The Ironclads and Shot and Shell
by Jim Werbaneth

Designer's Response to "First Campaign in West Africa: Togoland 1914 in Review"
by Dennis L. Bishop

Arms Cast Down Before Caesar: The Romans Against the Gauls, in Avalon Hill's Caesar (Alesia)
by Jim Werbaneth

Victory of the Desert Fox: Moments in History's 1994 Debut With Triumphant Fox
by Jim Werbaneth

 

Issue 41 (Spring 2002)

Lenin's War: A Review of Ted Raicer's Reds!*
by Jim Werbaneth

First Campaign in West Africa: Togoland 1914 in Review
by Jim Werbaneth

The Eclipse of Force: How Changes in the Paradigm of Operational Warfare Will Change Operational Games
by Jim Werbaneth

Playtest Report: Mark Walker's Engaged!
by Jim Werbaneth

OnLine of Departure Support: An Operation Barbarossa Scenario for Steel Panthers: World at War
by Jim Werbaneth

 

Issue 40 (Winter 2001)

RTS American Style: A Review of Real War
by Jim Werbaneth

Red Star Over Afghanistan: Marx Versus Mohammed in Holy War: Afghanistan
by Jim Werbaneth

Zion Aflame: Ancient Urban Warfare in Avalon Hill's The Siege of Jerusalem
by Jim Werbaneth

OnLine of Departure Support: Two Scenarios for the Expanded Starcraft
by Jim Werbaneth

 

Issue 39 (Summer/Fall 2001)

TENTH ANNIVERSERY
AMERICANS AT WAR ISSUE

Crisis in Tunisia: A Review of Kasserine
by Jim Werbaneth

Colonials on the Attack: SPI's Final Work, in Monmouth
by Jim Werbaneth

OnLine of Departure Support: Two Steel Panthers II Scenarios, Featuring the US Army in the Middle East
by Jim Werbaneth

Battleground at the Crossroads: TalonSoft's Seminal Battleground 2: Gettysburg Computer Game
by Jim Werbaneth

A Lesser Burden: Improved Record-Keeping in MBT and IDF
by Jim Werbaneth

 

Issue 38 (Spring 2001)

A Most Solid House of Cards: First World War Grand Strategy in Paths of Glory's Second Edition
by Jim Werbaneth

Industrial Fantasy: The World of Warcraft II
by Jim Werbaneth

Federals Across the Rappahannock: Union Play in Stonewall's Last Battle
by Jim Werbaneth

Desktop Publishing: A Dissenting View; A Reader Responds
by Mark Kramer

Optional Rules for Victory's Ambush! and Battle Hymn
by Mark Hatfield

Designer's Response to "Lions of the Desert"
by Dennis L. Bishop

 

Issue 37 (Winter 2000)

Warfare in the Age of Reason: Eighteenth-Century Computer Battles in Horse & Musket
by Jim Werbaneth

Lions of the Desert: A Review of Sand in the Whirlwind
by Jim Werbaneth

The Alternative Press: The Unique Panzerschreck
by Jim Werbaneth

The Rock of Waterloo: Low-Level Napoleonic Tactics in Hougoumont
by Jim Werbaneth

Rebel Charge at Corinth: An Overview of Fire in Mississippi
by Jim Werbaneth

OnLine of Departure Support: Two Scenarios for TalonSoft's Age of Sail
by Jim Werbaneth

The Battlecruisers Collide: A Scenario for Avalon Hill's Jutland
by Jim Werbaneth

 

Issue 36 (Fall 2000)

Windows on the Panther: A Review of Steel Panthers World at War Version 4.0
by Jim Werbaneth

Macedonian Twilight: The Battles of GMT's Phalanx
by Jim Werbaneth

The Age of Addiction: Discovering Real Time Strategy Gaming with Age of Empires II: The Age of Kings
by Jim Werbaneth

Da Nang Perimeter 1965: A Scenario for Avalon Hill's Firepower
by Jim Werbaneth

 

Issue 35 (Summer 2000)

Rebellion in the Holy Land: A Review of Khyber Pass Games' The Jewish War
by Jim Werbaneth

An Unheralded Beginning: The Place of Stonewall in Wargaming History
by Jim Werbaneth

Between Two Fires, On Two Fronts: Israeli Player's Notes On the Middle East 1973 Scenario of The Operational Art of War II
by Jim Werbaneth

Every Battle Unforeseen: The Case for Hypothetical Scenarios for Historical Conflicts
by Jim Werbaneth

Noble Experiments, Mixed Results: The First American Fleet Boats, for Avalon Hill's Submarine
by Jim Werbaneth

A Hex Control Optional Rule for Proud Monster
by Jim Werbaneth

 

Issue 34 (Spring 2000)

Masters of the Horse: A Review of Cataphract
by Jim Werbaneth

Freeing the Panther: An Overview of Steel Panthers: World War II
by Jim Werbaneth

Mussolini's African Dream: A Profile of Lion of Ethiopia
by Jim Werbaneth

The Terminated Legacy: The Computerized 5th Fleet, in Perspective
by Jim Werbaneth

War at Sea Random Events Table
by Mark Hatfield

Hitler's Panzers North: Barbarossa's Northern Flank in Leningrad
by Jim Werbaneth

 

Issue 33 (Winter 1999)

Andrew Jackson's Victory: The New Orleans Campaign in Battle for the Bayous*
by Jim Werbaneth

We Sail Against England!: Strategic Issues in Britain Stands Alone
by Jim Werbaneth

OnLine of Departure Support: A Harpoon Classic 97 Scenario for American Shores
by Jim Werbaneth

 

Issue 32 (Fall 1999)

The Enhanced Legend: Desert Warfare in The Legend Begins
by Jim Werbaneth

Bonaparte and Kaiser: Examining The Franco-Prussian War, in Strategy & Tactics
by Jim Werbaneth

OnLine of Departure Support: Returning to Iceland in Harpoon Classic 97 and Harpoon Classic for Windows
by Jim Werbaneth

Normandie Dock: A Short Scenario for Avalon Hill's Raid on St. Nazaire
by Mark Hatfield

Finer Wings: Optional Rules for Richtofen's War
by Jim Werbaneth

The Alternative Press: The Second Coming of Paper Wars
by Jim Werbaneth

 

Issue 31 (Summer 1999)

Upon the Wine-Dark Sea: Ancient Naval Tactics in War Galley*
by Jim Werbaneth

Hammer to Fall: A Review of Turning the Tables
by Jim Werbaneth

OnLine of Departure Support: An Early World War III Scenario for Steel Panthers II
by Jim Werbaneth

The Great Bug Hunt: Science Fiction Tactics in the Original Starship Troopers
by Jim Werbaneth

 

Issue 30 (Spring 1999)

Caesar's War, Caesar's Fortune: A Review of Caesar: Conquest of Gaul*
by Jim Werbaneth

Empires of the New World: Colonial Expansion in Conquistador
by Jim Werbaneth

OnLine of Departure Support: Scenarios for Steel Panthers and Steel Panthers III, Featuring the British Army in World War II
by Jim Werbaneth

Crossroads Before Waterloo: The Battle of Quartre Bras in Ney vs. Wellington
by Jim Werbaneth

Designer's Response to "That Tragic Beach: The Bay of Pigs Invasion in Cuba Libre!"
by Jim Meldrum

 

Issue 29 (Winter 1998)

That Tragic Beach: The Bay of Pigs Invasion in Cuba Libre!
by Jim Werbaneth

OnLine of Departure Support: Two Scenarios for Harpoon Classic and Harpoon Classic 97
by Jim Werbaneth

Fire to the Front, River to the Rear: Innovation and Influence in Storm Over Arnhem
by Jim Werbaneth

Warriors and Soldiers: Samurai's Place in the Great Battles of History Series
by Jim Werbaneth

Night Battle at Kabatiya: A Scenario for Avalon Hill's IDF
by Jim Werbaneth

 

Issue 28 (Fall 1998)

Panthers on the Prowl: The Complete Steel Panthers Arsenal
by Jim Werbaneth

Responses to "Jack's Navy," in Line of Departure Issue 27 (Summer 1998)
by Jack Greene and Rodger B. MacGowan

Player Notes to Simulations Workshop's Panzers at the Pyramids
by Randy Moorehead

La Lucha Para la Liberdad de la Argentina: Una Revista de Caseros 1852, Por Randy Moorehead
by Jim Werbaneth

Blackhorse Charge 1989: A Scenario for MBT
by Jim Werbaneth

The Alternative Press: The Boardgamer and Simulacrum
by Jim Werbaneth

 

Issue 27 (Summer 1998)

WORLD WAR II ISSUE

Jack's Navy: Two Views of World War II Naval Combat, in White Ensign/Rising Sun and Iron Bottom Sound II
by Jim Werbaneth

Built-In Blitzkrieg: The Inherent Superiority of the Wehrmacht in Victory in the West
by Jim Werbaneth

Rommel on the Nile: A Review of Panzers at the Pyramids
by Jim Werbaneth

Dark Days in the Pacific: Three Early Pacific War Scenarios for Avalon Hill's Submarine
by Jim Werbaneth

 

Issue 26 (Spring 1998)

The Sunset Empire: The Third Edition of Napoleon at Bay
by Jim Werbaneth

Birth of a Nation: A Review of First Arab-Israeli War
by Jim Werbaneth

OnLine of Departure Support: Six Scenarios for Age of Sail
by Jim Werbaneth

Commander's Displays: Player's Aids for Caesar
by Jim Werbaneth

Marching to Die: Early Great War Tactics in SPI's Soldiers
by Jim Werbaneth

 

Issue 25 (Winter 1997)

Take Me to the River: A Review of Eastwall
by Jim Werbaneth

Build Your Own Panzers: Computerized Armor Combat in Wargame Construction Set II: Tanks!
by Jim Werbaneth

The Emperor in Winter: A Review of The 6 Days of Glory
by Robert Lindsay

The 6 Days of Glory Errata, Questions and Answers
by Kevin Zucker

 

Issue 24 (Fall 1997)

SPI REMEMBRANCE ISSUE

Last Thrust Before Moscow: A Look at SPI's Operation Typhoon
by Jim Werbaneth

Can We Force the Rhine?: The First Battle of the Third World War in Fifth Corps
by Jim Werbaneth

The Alternative Press: The SPI Revival eZine
by Jim Werbaneth

Rainbow Demons: Magical Warfare in Sorcerer
by Jim Werbaneth

Strategy & Tactics On the Small Screen: The Classic Wargames Video Library
by Jim Werbaneth

 

Issue 23 (Summer 1997)

Keep Me on the Glide Path: Over the Reich Comes to the Computer
by Jim Werbaneth

Expanding the Unfought War: Scenarios for MBT, With IDF Resources
by Jim Werbaneth

Errata to GMT's Britain Stands Alone, As of July 2, 1997
by Jim Werbaneth

Endgame 1918: A Review of Ted Raicer's All Quiet on the Western Front?*
by Jim Werbaneth

Gunfire at the Longest Range: Play-By-Mail Naval Tactics With Thunder at Sea
by Jim Werbaneth

 

Issue 22 (Spring 1997)

Battle Sail and Broadsides: A Review of TalonSoft's Age of Sail
by Jim Werbaneth

Additions, Corrections, Clarifications and Questions and Answers to Spearhead's They Met at Gettysburg As of January 19, 1997
by Peter Perla

Shiloh's Smaller Brother: The Tactics of SPI's Wilson's Creek
by Jim Werbaneth

The Smell of Oil and Gas in the Air: The Elements of Tactics in Landships!
by Jim Werbaneth

Squad Rosters for Firepower
by Jim Werbaneth

 

Issue 21 (Winter 1996)

Sun and Steel: The Tactics of Feudal Japan in Samurai*
by Jim Werbaneth

Alternatives to the Alternate History: Variants for NATO, Nukes & Nazis
by Jim Werbaneth

Spring Storm in the Ukraine: The Forgotten Battle of Kharkov
by Jim Werbaneth

Card List, Errata, and Questions and Answers to Moments in History's Tank Commander: The Eastern Front
by Ulrich Blennemann

Young Bonaparte in Italy: Napoleon's 1796 Campaign in Arcola
by Jim Werbaneth

 

Issue 20 (Fall 1996)

Forgotten Fronts: The Great War in the Near East In Review*
by Jim Werbaneth

The Return of the Marlborough Man: A Review of Fields of Glory*
by Jim Werbaneth

First Blood at Bull Run: Strategy in Forward to Richmond!
by Jim Werbaneth

Gettysburg in a Small Place: Masahiro Yamazaki's Gettysburg 1863
by Jim Werbaneth

The Alternative Press: Perry Moore's A7V
by Jim Werbaneth

 

Issue 19 (Summer 1996)

Modern Tactics For a New Era: Fighting Tomorrow's Wars With TacOps For Windows
by Jim Werbaneth

A New Arena For Ambush: A Map and Scenarios for Firepower
by Jim Werbaneth

Roads to Vicksburg: The Civil War, Brigade Series and Champion Hill*
by Jim Werbaneth

Areas of Battles: Developer's Notes to They Met at Gettysburg
by Jim Werbaneth

 

Issue 18 (Spring 1996)

A World of Battles: The Complete Harpoon Classic on CD-ROM
by Jim Werbaneth

Designer's Response to "Randy Rolls His Own: A Look at Rommel at the Meuse and Operation Dragon Rouge
by Randy Moorehead

September Fury: Tactics in Bloodiest Day
by Jim Werbaneth

The Ambush: A Scenario for Games Workshop's Warhammer 40K Miniatures Rules
by Mark Walker

Ramses Goes to War: Pre-Classical Tactics in Kadesh
by Jim Werbaneth

Refining the Battlefield: Rules Variants for Firepower
by Jim Werbaneth

Designer's Errata for Decision Games' Lords of the Sierra Madre
by Phil Eklund

Aircraft Rosters for Tac Air
by Jim Werbaneth

 

Issue 17 (Winter 1995)

Randy Rolls His Own: A Look at Rommel at the Meuse and Operation Dragon Rouge
by Jim Werbaneth

Designer's Response to "Through the Westwall: A Review of Piercing the Reich"
by Dirk Blennemann

Ave Imperator!: The Elements of Power in Imperium Romanum II
by Jim Werbaneth

Tighter Ranks: A Modified Dismounted Doctrine for MBT and IDF
by Jim Werbaneth

Errata to GMT's Diadochoi
by Richard Berg

Foundations of Victory: Reasons for Macedonian Supremacy in the Deluxe Great Battles of Alexander
by Jim Werbaneth

 

Issue 16 (Fall 1995)

Through the Westwall: A Review of Piercing the Reich*
by Jim Werbaneth

Multimedia Wings: The Discovery Channel's Wings Over Europe CD-ROM
by Jim Werbaneth

East Asian Inferno: Understanding The China War
by Jim Werbaneth

Developer's Notes to Bloodiest Day: The Battle of Antietam
by Jim Werbaneth

Errata for Bloodiest Day: The Battle of Antietam
by Peter Perla and Jim Werbaneth

Somme 1918: A Review of Black Day of the German Army
by Jim Werbaneth

 

Issue 15 (Summer 1995)

From Desert Plains: The Expanded Game of The Legend Begins*
by Jim Werbaneth

Days of Atonement: Playing the Israelis in Conflict: Middle East
by Jim Werbaneth

The Alternative Press: Air Power
by Jim Werbaneth

Avalance Press Hits the Beaches: A Review of Avalanche
by Geoff Noble

Battle to the Ends of the Earth: The Deluxe Edition of The Great Battles of Alexander*
by Jim Werbaneth

 

Issue 14 (Spring 1995)

Bear in the Water: 5th Fleet Comes to the Computer
by Jim Werbaneth

Designer's Response to "Red Blitzkrieg: Ring of Fire in Review"
by John Desch

The Marches of Rome: Fighting for Rome's Frontiers in Barbarians
by Jim Werbaneth

Tutorial to Battle: Gettysburg on CD-ROM
by Jim Werbaneth

Wings Over Germany: Fighting in the Skies, In Over the Reich
by Jim Werbaneth

Hard Roads to Damascus: A Review of Operation Shock Troop
by Jim Werbaneth

Errata for GMT's Britain Stands Alone
by Jim Werbaneth

 

Issue 13 (Winter 1994)

Red Blitzkrieg: Ring of Fire in Review
by Jim Werbaneth

Opposing the Eagle: Alea Magazine's Medellín 1809
by Jim Werbaneth

Off Map Reorganization: An Optional Rule for Napoleon's Last Battles and Napoleon at Leipzig
by Rev. Jack A. Werth

A Grand Waterloo Scenario for Napoleon's Last Battles
by Rev. Jack A. Werth

A Collision of Empires: The Strategic Foundations of Tannenburg
by Jim Werbaneth

A Quick Fix: The First Issue of Game Fix
by Jim Werbaneth

Deceptive Counterinsurgency: Morale, Pacification and Military Operations in Vietnam
by Jim Werbaneth

 

Issue 12 (Fall 1994)

The System is the Star: A Review of Triumphant Fox
by Jim Werbaneth

Official Triumphant Fox Errata
Provided by Moments in History

Historical Wavre for Napoleon's Last Battles
by Rev. Jack A. Werth

Prussian Strategy for Historical Wavre
by Rev. Jack A. Werth

The Missing Airbases: A Player's Aid for Gulf Strike
by Jim Werbaneth

Middle East Perspectives: Allahu Akbar!; Islamic Fundamentalism and the West
by T.W. Gideon

Playtest Report: The Hills of Stanley
by Jim Werbaneth

Playtester's Notes: Spearhead Games' Bodyguard Overlord
by Jim Werbaneth

Starvation Island and Ironbottom Sound: A Review of Campaign for Guadalcanal
by Jim Werbaneth

Official Errata for Campaign for Guadalcanal
by Michael S. Smith

Evolution in Action: Designer's Notes to Frozen Chosin
by Jim Werbaneth

 

Issue 11 (Summer 1994)

War Beneath the Waves: Submarine Warfare in 3W's Run Silent, Run Deep
by Jim Werbaneth

Warming Up: An IDF/MBT Desert Storm Scenario
by Mark Walker

Gross Deutschland Goes to War: A Review of GD'40
by Jim Werbaneth

Errata for Tactical Combat Series (3rd Edition) and GD'40
Provided by The Gamers

Player's Aids for GD'40
by Jim Werbaneth

The Alternative Press: The Strategist
by Jim Werbaneth

 

Issue 10 (Spring 1994)

Return to the Last Parallel: A Review of GMT's Crisis: Korea 1995
by Jim Werbaneth

Middle East Perspectives: Saladin vs. The Messiah
by T.W. Gideon

Forgotten Ships: British 13.5 Inch-Gunned Battleships, for The Royal Navy
by Jim Werbaneth and Ryan Schultz

Combined Operations 332 BC: A Review of Alexander at Tyre*
by Jim Werbaneth

 

Issue 9 (Winter 1993)

To Plunder a New World, Or to Build a New One: Economics in Conquistador
by Jim Werbaneth

Emden, Bismarck, and Scharnhorst: Three New Scenarios for The Royal Navy
by Michael S. Smith

Battle of the Bulge '81 Tournament Play: A Race to Bastogne Scenario
by Randy Heller

Game Tips for Lords of the Sierra Madre
by Phil Eklund

Board Wargaming Trends in Europe
by John Kranz

The Alternative Press: The Research Paper
by Jim Werbaneth

Playtest Reports: Landships and Bloodbath at Borodino
by Jim Werbaneth

 

Issue 8 (Fall 1993)

MODERN ARMORED TACTICS ISSUE

Sinai to Golan: IDF in Review
by Jim Werbaneth

Player's Aids for MBT and IDF
by Jim Werbaneth

The Ultimate Panzers Go to War: Two Scenarios for MBT
by Jim Werbaneth

The Battle for El Triumfo 1 August 1994 1400-1530 HRS; A Scenario for GDW's Sands of War
by Mark Walker

The Trivia Contest From Hell
by Jim Werbaneth

 

Issue 7 (Summer 1993)

Desert Storm: An Unarmed Civilian's Perspective
by T.W. Gideon

Lights Out in Europe: Fighting the Great War Through Fatal Alliances
by Jim Werbaneth

Battle for Guadalcanal: A Scenario Generator and Variant for Salvo!
by Michael S. Smith

The Alternative Press: Perfidious Albion and Cry "Havoc!"
by Jim Werbaneth

Mexican Showdown: A Look at Buena Vista
by Jim Werbaneth

Designer's Response to "Once More Across the Don: A Review of Campaign to Stalingrad
by Mark Simonitch

Battle for Empire: Command's Blood & Iron in Review
by Jim Werbaneth

 

Issue 6 (Spring 1993)

Once More, Across the Don: A Review of Campaign to Stalingrad
by Jim Werbaneth

Designer's Response to "Radioactive Moles and Resurgent Communists"
by Dave Chapel

David Stones Goliath: The Battle of Nuevo Repueblo, 12 September 1993, 0100-0800 Hours; A Scenario for GDW's Sands of War
by Mark Walker

Errata for 3W's Salvo! Series and Sink the Bismarck!
by Michael Smith

Fixing the Snake: Final Development of Expanded Cobra
by Randy Heller

The Second Day: A Scenario for Terrible Swift Sword (Second Edition)
by Ken Ellis

Capitolismo Hicido Loco: Lords of the Sierra Madre en Bromo y Lucro
by Jim Werbaneth

Lords of the Sierra Madre Rules Questions and Answers
by Phil Eklund

 

Issue 5 (Winter 1992)

Radioactive Moles and Resurgent Communists: A Review of Red Christmas*
by Jim Werbaneth

Improving Yahtzee at Sea: A War at Sea Variant
by Rev. Jack A. Werth

Fresno No More: FGA Sold
by Jim Werbaneth

Campaign to Stalingrad: Official Rule Changes, Clarifications and Errata
by Mark Simonitch

Collision at Wagram: A Review of Napoleon on the Danube*
by Jim Werbaneth

Operation Cerberus: The Dash Up the Channel for The Royal Navy
by John Vanore

 

Issue 4 (Fall 1992)

Battle for Basra: A Review of GDW's Free Introductory Wargame
by Mark Walker

To the Rijn: Strategy in Airbridge to Victory
by Jim Werbaneth

Alone in Iraq: A Scenario for Fire Team
by Mark Walker

Designer's Response to "Two by Perry Moore: Landships and Leros 1943 in Review
by Perry Moore

The Alternative Press: Three Foreign Publications
by Jim Werbaneth

Additions/Errata to Sideshow
by Richard Berg

The Wettest Desert, The Driest Jungle: Strategy in The Chaco War
by Jim Werbaneth

 

Issue 3 (Summer 1992)

Two by Perry Moore: Landships and Leros 1943 in Review
by Jim Werbaneth

Muddy Water Mayhem: Solitaire Scenario Generation for The Ironclads
by Gary Greenhalgh

Other Invasions: Variants for Inchon
by Jim Werbaneth

Going to the Wall: Three Games of Siege Warfare
by Jim Werbaneth

Player's Aids for Sideshow
by Jim Werbaneth

 

Issue 2 (Spring 1992)

The Amateur Press: The Wargame Collector's Journal
by Jim Werbaneth

Extended Strategems: A Variant for Trajan
by Jim Werbaneth

The Lay of the Land: Terrain for Firepower
by Jim Werbaneth

Inchon Errata and Combat Option
by Jim Werbaneth

Fast Movers: The Aircraft of Tac Air
by Jim Werbaneth

Filling Out the Fleet: Still More Ships for The Royal Navy
by Jim Werbaneth

Roads to Moscow... And From It: Variations on Battle for Moscow
by Jim Werbaneth

Issue 1 (Winter 1991)

PREMIER NAVAL ISSUE

A Look at Jutland: Duel of the Dreadnoughts
by Jim Werbaneth

More Battlewagons: Additional Dreadnoughts for The Royal Navy
by Jim Werbaneth

Common Seas: Naval Surface Tactics for Wargamers
by Jim Werbaneth

The Electronic Cordon: NATO Air Defense in Computer Harpoon
by Jim Werbaneth

 

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