ATTACK FROM MARCH
For Campaigns of the French Foreign Legion (Strategy & Tactics 200-----Nov/Dec 1999)
By Joseph Miranda
[21.0] ATTACK FROM MARCH
21.2. An Attack from March costs TWO (2) extra movement points. This is in addition to the extra movement point cost for entering an enemy ZOC. An Attack from March may be made from the hex in which a force begins its movement.
Note: Unlike some other games which allow this sort of
attack, the Attack from March is resolved from the adjacent hex; the attacker
does not enter the defender's hex.
21.4 Post combat. Upon completion of the
21.41 Retreats. A losing force retreats as per the normally combat rules.
21.42 Advance after combat. There is no advance after combat following Attack from March per se (if the attacking force wins the battle, it may continue normal movement).
21.43 A moving force which conducts an Attack from March and gains a draw or loses must cease movement for the turn.
21.6 Within these restrictions, a force can conduct an unlimited number of Attacks from March in a single turn, and can attempt to Attack from March the same enemy force more than once (as long as it pays the appropriate movement costs).