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ARTICLES

©1999-2017 Jim Werbaneth

EDITED BY JIM WERBANETH

Line of Departure Online Features' academically-oriented articles are now all gathered in place for readers' convenience.

ACADEMIC ARTICLES


 

The Logistical Foundations of Grant's Overland Campaign of 1864
by Jim Werbaneth

December 11, 2016


 

The 77th Infantry Division In World War II: A Study in Excellence
by Jim Werbaneth

December 16, 2014


 

Battle for Brittany: An Analysis of Patton's Post D-Day Diversion
by Jim Werbaneth

May 27, 2013


 

Normandy Counteroffensive: An Analysis of the Battle of Mortain, August 1944
by Jim Werbaneth

December 18, 2012


 

Heinz Guderian: A Short Biography
by Jim Werbaneth

December 18, 2012


 

Scott's Mexico City Campaign: Jomini, Clausewitz, and Winfield Scott
by Jim Werbaneth

December 27, 2011


One Battle, Three Perspectives: How Three Leading Military Historians View Grant's Role in the First Hours of Shiloh
by Jim Werbaneth

May 5, 2011.


Military History for Beginners: My Own Introduction to Teaching Military History at the College Level
by Jim Werbaneth

January 18, 2011.


 

Articles Originally Published on Line of Departure@The Gamers Net, Line of Departure/Military Gamer Online and Line of Departure/The Wargamer

¡Viva el Presidente!: Fun With Economics and Government in Tropico
by Jim Werbaneth

Originally Published April 14, 2008


 

That Classic, Again: Modern Naval Warfare With Larry Bond's Harpoon - Commander's Edition
by Jim Werbaneth

Originally Published April 14, 2008

 


Three Dragons: The Asian Dynasties Expansion for Age of Empires III
by Jim Werbaneth

Originally Published January 6, 2008


 

One Nomination: Why StarCraft Might Be the Best Real Time Strategy Game Ever
by Jim Werbaneth

Originally Published January 6, 2008

 


Decisive Stalingrad: A Preview of Stalingrad: Pivot on the Volga For Turning Point Simulations
by Jim Werbaneth

Originally Published August 9, 2007

 


Beyond the Classic: Global War at Sea With Harpoon 3: Advanced Naval Warfare
by Jim Werbaneth

Originally Published June 24, 2007

 


Indigenous Powers: The Warchiefs Expansion for Microsoft's Age of Empires III
by Jim Werbaneth

Originally Published April 14, 2007

 


The Sun Rises Early: A Review of War Plan Orange
by Jim Werbaneth

Originally Published June 18, 2006

 


Exploring for the Ages: The Extra Roles of Explorers in Age of Empires III
by Jim Werbaneth

Originally Published June 7, 2006


 

Magnum Opus of the Pacific: An Overview of War in the Pacific, From Matrix Games
by Jim Werbaneth

Originally Published June 7, 2006

 


Fantasyland Goes Retro: Fantasy Warfare in Land of Legends
by Jim Werbaneth

Originally Published November 28, 2005

 


Beaches to Breakout: Battles in Normandy for the Personal Computer
by Jim Werbaneth

Originally Published July 28, 2005


 

Mrs. Thatcher's War: A Review of Shrapnel Games' The Falklands War: 1982
by Jim Werbaneth

Originally Published July 28, 2005

 


The Global Game: The Second World War on a Global Scale, In Gary Grigsby's World at War Computer Game
by Jim Werbaneth

Originally Published June 20, 2005

 


Ages of Nations: A Look at Rise of Nations and the Thrones &  Patriots Expansion
by Jim Werbaneth

Originally Published February 19, 2005

 

Miniatures March Across the Monitor: A Review of Tin Soldiers: Alexander the Great
by Jim Werbaneth

Originally Published February 19, 2005

 


The Traveling Trade Show: A Review of Interstellar Trader 2
by Jim Werbaneth

Originally Published May  28, 2003

 


Process Into Product: A Design Methodology for Board Wargames
by Jim Werbaneth

Originally Published February 2, 2003

 


Talonsoft's Tactics: Playing World War II Battles With The Campaign Series of Computer Games
by Jim Werbaneth

Originally Published November 10, 2002

 

The Moveable Heritage: How the Evolution of Computer Games Obscures Their Own History and What Can Be Done About It
by Jim Werbaneth

Originally Published November 10, 2002

 


The Raiders: An Analysis of Naval Surface Commerce Raiding Since the Elizabethan Era
by Jim Werbaneth

Originally Published June 25, 2002

 


New Battlegrounds: The Clone Campaigns Expansions for Star Wars Galactic Battlegrounds
by Jim Werbaneth

Originally Published May 29, 2002

 


Age of the Force: The Star Wars Universe Comes to Real Time Strategy, in Star Wars Galactic Battlegrounds
by Jim Werbaneth

Originally Published February 7, 2002

 


Afghanistan Post-Mortem: Early Lessons of the War Against al-Quaida and the Taliban
by Jim Werbaneth

Originally Published January 1, 2002

 


The Law and the Wargame: My Experience as a Guest at a Premier Law School
by Jim Werbaneth

Originally Published October 19, 2001

 


Revolution in Hand: The Potential Impact of the Smallest Computers on Board Wargaming
by Jim Werbaneth

Originally Published October 5, 2001

 

A Pox on the World: Science Fiction's Most Disturbing Aliens, in StarCraft
by Jim Werbaneth

Originally Published October 5, 2001

 


The Brutal Road to Security: First Thoughts on the First War of the Twenty-First Century
by Jim Werbaneth

Originally Published September 14, 2001

 


Guide to Conquest: A Review of the Official Strategy Guide to The Conquerors Expansion to Age of Empires II: The Age of Kings
by Jim Werbaneth

Originally Published November 10, 2000

 


The Age of Conquerors: A Review of The Conquerors Expansion Set for Age of Empires II: The Age of Kings
by Jim Werbaneth

Originally Published October 18, 2000

 

Invasions in Real Time: Amphibious Strategies in Age of Empires II: The Age of Kings
by Jim Werbaneth

Originally Published October 18, 2000

 


A Case Study of Case Yellow: The Fall of France in The Operational Art of War I
by Jim Werbaneth

Originally Published January 23, 2000

 


War to the Extreme: Decisive Elements of Desert Warfare
by Jim Werbaneth

Originally Published September 8, 1999

 


Defining "Modern": Wargaming's Problematic Era
by Jim Werbaneth

Originally Published July 26, 1999